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A Children's Toy for Learning AI

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Here we present Any-Cubes, a prototype toy with which children can intuitively and playfully explore and understand machine learning as well as Internet of Things technology. Our prototype is a combination of deep learning-based image classification [9] and machine-to-machine (m2m) communication via MQTT. The system consists of two physical and tangible wooden cubes. Cube 1 ("sensor cube") is inspired by Google’s teachable machine [11,12]. The sensor cube can be trained on any object or scenery. The machine learning functionality is directly implemented on the microcontroller (Raspberry Pi) by a Google Edge TPU Stick. Via MQTT protocol, the microcontroller sends its current status to Cube 2, the actuator cube. The actuator cube provides three switches (relays controlled by an Arduino board) to which peripheral devices can be connected. This allows simple if-then functions to be executed in real time, regardless of location. We envision our system as an intuitive didactic tool for schools and maker spaces.

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Scheidt, Alexander; Pulver, Tim (2019): A Children's Toy for Learning AI. Mensch und Computer 2019 - Tagungsband. DOI: 10.1145/3340764.3345375. New York: ACM. MCI: Interactive Demos. Hamburg. 8.-11. September 2019

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Machine Learning, Transfer Learning, Edge AI, Education

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Number of citations to item: 51

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  • André Schmiljun, Iga Maria Schmiljun (2024): Inhalt, In: Edition Moderne Postmoderne, doi:10.14361/9783839467206-toc
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  • André Schmiljun, Iga Maria Schmiljun (2024): 4.2 Funktionalismus, In: Edition Moderne Postmoderne, doi:10.14361/9783839467206-021
  • André Schmiljun, Iga Maria Schmiljun (2024): Zusammenfassung und Ausblick, In: Edition Moderne Postmoderne, doi:10.14361/9783839467206-031
  • André Schmiljun, Iga Maria Schmiljun (2024): 2.4 Die »Renaissance des Gefühls«, In: Edition Moderne Postmoderne, doi:10.14361/9783839467206-012
  • Magnus Høholt Kaspersen, Karl-Emil Kjær Bilstrup, Marianne Graves Petersen (2021): The Machine Learning Machine: A Tangible User Interface for Teaching Machine Learning, In: Proceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction, doi:10.1145/3430524.3440638
  • André Schmiljun, Iga Maria Schmiljun (2024): 6.1 Aktueller Forschungsstand, In: Edition Moderne Postmoderne, doi:10.14361/9783839467206-029
  • André Schmiljun, Iga Maria Schmiljun (2024): 1.1 Einleitung, In: Edition Moderne Postmoderne, doi:10.14361/9783839467206-004
  • André Schmiljun, Iga Maria Schmiljun (2024): 2.1 Einführung in den Begriff, In: Edition Moderne Postmoderne, doi:10.14361/9783839467206-009
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  • André Schmiljun, Iga Maria Schmiljun (2024): 5.2 Identität, In: Edition Moderne Postmoderne, doi:10.14361/9783839467206-027
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  • André Schmiljun, Iga Maria Schmiljun (2024): 2.6 Warum brauchen Roboter moralische Kompetenz?, In: Edition Moderne Postmoderne, doi:10.14361/9783839467206-014
  • André Schmiljun, Iga Maria Schmiljun (2024): 1.4 Wo brauchen wir Roboter?, In: Edition Moderne Postmoderne, doi:10.14361/9783839467206-007
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  • Maarten Van Mechelen, Rachel Charlotte Smith, Marie-Monique Schaper, Mariana Tamashiro, Karl-Emil Bilstrup, Mille Lunding, Marianne Graves Petersen, Ole Sejer Iversen (2023): Emerging Technologies in K–12 Education: A Future HCI Research Agenda, In: ACM Transactions on Computer-Human Interaction 3(30), doi:10.1145/3569897
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  • André Schmiljun, Iga Maria Schmiljun (2024): Moralische Roboter, In: Edition Moderne Postmoderne, doi:10.14361/9783839467206
  • Utkarsh Dwivedi, Jaina Gandhi, Raj Parikh, Merijke Coenraad, Elizabeth Bonsignore, Hernisa Kacorri (2021): Exploring Machine Teaching with Children, In: 2021 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC), doi:10.1109/vl/hcc51201.2021.9576171
  • André Schmiljun, Iga Maria Schmiljun (2024): 3.1 Welche Ethik ist die Richtige?, In: Edition Moderne Postmoderne, doi:10.14361/9783839467206-015
  • André Schmiljun, Iga Maria Schmiljun (2024): 2.2 Kant über Moral, In: Edition Moderne Postmoderne, doi:10.14361/9783839467206-010
  • André Schmiljun, Iga Maria Schmiljun (2024): 5.1 Sprache, In: Edition Moderne Postmoderne, doi:10.14361/9783839467206-026
  • André Schmiljun, Iga Maria Schmiljun (2024): 6.2 Mein Freund, der Roboter - eine Unterrichtseinheit für die Grundschule, In: Edition Moderne Postmoderne, doi:10.14361/9783839467206-030
  • André Schmiljun, Iga Maria Schmiljun (2024): 2.3 »Kognitive Wende« in der Psychologie«, In: Edition Moderne Postmoderne, doi:10.14361/9783839467206-011
  • Ismaila Temitayo Sanusi, Joseph Olamide Omidiora, Solomon Sunday Oyelere, Henriikka Vartiainen, Jarkko Suhonen, Markku Tukiainen (2023): Preparing Middle Schoolers for a Machine Learning-Enabled Future Through Design-Oriented Pedagogy, In: IEEE Access, doi:10.1109/access.2023.3269025
  • André Schmiljun, Iga Maria Schmiljun (2024): 2.5 Linds Zwei-Aspekt-Theorie: Moral ist lehrbar, In: Edition Moderne Postmoderne, doi:10.14361/9783839467206-013
  • André Schmiljun, Iga Maria Schmiljun (2024): Einleitung, In: Edition Moderne Postmoderne, doi:10.14361/9783839467206-025
  • Utkarsh Dwivedi (2021): Introducing Children to Machine Learning Through Machine Teaching, In: Interaction Design and Children, doi:10.1145/3459990.3463394
  • André Schmiljun, Iga Maria Schmiljun (2024): 3.3 Bottom-Up Strategien, In: Edition Moderne Postmoderne, doi:10.14361/9783839467206-017
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