Show me your living room: investigating the role of representing user environments in AR remote consultations
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The study reported here investigates AR based support for remote consultations, in which an on-site user is supported by a remote helper. In such situations, it is important for the remote helper (or, in our case, the consultant) to see the environment of the person asking for support in order to relate to it. Based on literature, we created and tested different mechanisms using a 2D video stream with a captured 2D/3D texturized virtual model of the room. In addition, we compared the often-used way of fixing the remote helper’s view to the view of the on-site user with the possibility to move around freely in the 2D/3D model. The aim of the study was evaluating how to support an on-site user wearing an AR HMD. The study tested four conditions composed from these differences and with nine real furniture consultants. In the study, we compared four mechanisms in which the consultants were able to place furniture in the living room of a customer and advise the customer on their purchase. We found that there were hardly any differences in task load, social presence or perceived support between the four different conditions. However, participants had clear preferences for certain conditions and aspects of them. From our analysis, we provide recommendations for the design of mixed reality support for remote consultations.
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Number of citations to item: 7
- Jan Christoph Gutzmann, Gian Luca Dossena, Verena Weber, Thomas Rüdel, Michael Prilla (2024): Minerva Potenziale und Produktvision, In: HMD Praxis der Wirtschaftsinformatik 6(61), doi:10.1365/s40702-024-01120-0
- Michael Koch, Florian Ott, Alexander Richter (2024): The future of interactive information radiators for knowledge workers, In: i-com 2(23), doi:10.1515/icom-2024-0006
- Arthur Fages, Cédric Fleury, Theophanis Tsandilas (2022): Understanding Multi-View Collaboration between Augmented Reality and Remote Desktop Users, In: Proceedings of the ACM on Human-Computer Interaction CSCW2(6), doi:10.1145/3555607
- Kira Riggs, Chris Weaver (2025): PLOV: A Visualization Tool For Exploring Visibility in Family Living Situations, In: Lecture Notes in Computer Science, doi:10.1007/978-3-031-77389-1_34
- Nicolas Kahrl, Michael Prilla, Oliver Blunk (2021): The Influence of Spatial Representation on Remote Peer Consultation, In: Mensch und Computer 2021, doi:10.1145/3473856.3473868
- Oliver Blunk, Gordon Brown, Michael Prilla (2020): Möglichkeiten der Digitalisierung zur Beratung von hochkonfigurierbaren und hochindividualisierbaren Gütern, In: HMD Praxis der Wirtschaftsinformatik 4(57), doi:10.1365/s40702-020-00630-x
- Esra Gümüs, Jan Christoph Gutzmann, Sebastian Thomas Büttner, Michael Prilla (2024): The Impact of Smart-glass-based Video Tutorials on Knowledge Transfer in Practice, In: Proceedings of Mensch und Computer 2024, doi:10.1145/3670653.3670673
